Amnesia Speedrunning Wiki
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Reason: Lots of sections missing, sections need more detail etc.
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This article has an in-depth guide here.
It contains a more detailed description of progression.

This is the quick guide for Amnesia: Rebirth Any%. It's meant to be a short rundown, without any media, of what to do to beat the game as fast as possible. Formatting will be similar to the talk page in its simplicity. See the quick guide of The Dark Descent Any% (Quitouts) for layout how-to.

Chapter 1[]

Cassandra

  • Load the autosave after the plane crash cutscene.
  • Crawl towards the bottle of laudanum and drink it.
  • Turn left and pick up the vest whilst walking sideways to skip a stagger animation.
  • Leave the plane and use the vest to propfly towards the cave entrance.

Caves

  • Grab the pillow inside the left part of the cave where there's a hole in the ceiling and propfly upwards.
  • Propfly along the path and clip back in bounds by the compass trigger.
  • Go through the compass portal and click the wooden door.

Dark World

  • Clip through the wall, fall damage cancel and run towards the end of the level.

Room

  • Clip through the door using the chair and interact with the cradle.

Deeper Caves

  • Follow the path, use the lid of the box containing matches to propfly over gaps, continue as normal, propfly some more and click the door from out of bounds with a full crouch.

Chapter 2[]

Desert Path

  • Text guide yet to be written for this segment. You can help!

Fortress Courtyard 1

  • Text guide yet to be written for this segment. You can help!

Fortress

  • Text guide yet to be written for this segment. You can help!

Fortress Courtyard 2

  • Text guide yet to be written for this segment. You can help!

Arsenal

  • Text guide yet to be written for this segment. You can help!

Fortress Courtyard 3

  • Text guide yet to be written for this segment. You can help!

Cistern

  • Text guide yet to be written for this segment. You can help!

Oasis

  • Text guide yet to be written for this segment. You can help!

Alchemist's Chambers

  • Text guide yet to be written for this segment. You can help!

Park

  • Text guide yet to be written for this segment. You can help!

Chapter 3[]

Tomb of Tin Hinan

  • Text guide yet to be written for this segment. You can help!

Portal Chamber 1

  • Text guide yet to be written for this segment. You can help!

Chamber of Pillars

  • Text guide yet to be written for this segment. You can help!

Portal Chamber 2

  • Text guide yet to be written for this segment. You can help!

Theatre

  • Text guide yet to be written for this segment. You can help!

Laboratory

  • Text guide yet to be written for this segment. You can help!

Factory

  • Text guide yet to be written for this segment. You can help!

Lower Factory

  • Text guide yet to be written for this segment. You can help!

Apartment

  • Text guide yet to be written for this segment. You can help!

Chapter 4[]

Town

  • Text guide yet to be written for this segment. You can help!

Mines

  • Text guide yet to be written for this segment. You can help!

Tower

  • Text guide yet to be written for this segment. You can help!

Throne Room

  • Insert the Leyden jars you hoarded from earlier and go through the portal.

Paris

  • Push down the wall to finish the run.
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